原文链接及内容

运行界面
在Canvas上渲染几何图形的示例。

main.js代码如下:

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import {Circle as CircleStyle, Fill, Stroke, Style} from 'ol/style.js';
import {LineString, Point, Polygon} from 'ol/geom.js';
import {toContext} from 'ol/render.js';

const canvas = document.getElementById('canvas');
const vectorContext = toContext(canvas.getContext('2d'), {size: [100, 100]});

const fill = new Fill({color: 'blue'});
const stroke = new Stroke({color: 'black'});
const style = new Style({
fill: fill,
stroke: stroke,
image: new CircleStyle({
radius: 10,
fill: fill,
stroke: stroke,
}),
});
vectorContext.setStyle(style);

vectorContext.drawGeometry(
new LineString([
[10, 10],
[90, 90],
])
);
vectorContext.drawGeometry(
new Polygon([
[
[2, 2],
[98, 2],
[2, 98],
[2, 2],
],
])
);
vectorContext.drawGeometry(new Point([88, 88]));

界面布局文件index.html代码如下:

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Render geometries to a canvas</title>
<link rel="stylesheet" href="node_modules/ol/ol.css">
<style>
.map {
width: 100%;
height: 400px;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer -->
<script src="https://cdn.jsdelivr.net/npm/elm-pep@1.0.6/dist/elm-pep.js"></script>
<script type="module" src="main.js"></script>
</body>
</html>