原文链接及内容

运行界面

有两个受管控的图层层(正方形和三角形)和一个非管控图层(星形)。
zIndex决定了渲染顺序;对于{square: 1, triangle: 0, star: unmanaged}索引,渲染顺序是三角形、正方形、星形,后渲染的图层位于先渲染图层上方。

注意:图层将首先按zIndex排序,然后按位置(添加顺序)排序。当某个图层使用其setMap()方法时,则该图层的索引值为Infinity(无穷大),具体参考API文档:https://openlayers.org/en/latest/apidoc/module-ol_layer_Vector-VectorLayer.html。

main.js代码如下:

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import Feature from 'ol/Feature.js';
import Map from 'ol/Map.js';
import Point from 'ol/geom/Point.js';
import VectorLayer from 'ol/layer/Vector.js';
import VectorSource from 'ol/source/Vector.js';
import View from 'ol/View.js';
import {Fill, RegularShape, Stroke, Style} from 'ol/style.js';

const stroke = new Stroke({color: 'black', width: 1});

const styles = {
'square': new Style({
image: new RegularShape({
fill: new Fill({color: 'blue'}),
stroke: stroke,
points: 4,
radius: 80,
angle: Math.PI / 4,
}),
}),
'triangle': new Style({
image: new RegularShape({
fill: new Fill({color: 'red'}),
stroke: stroke,
points: 3,
radius: 80,
rotation: Math.PI / 4,
angle: 0,
}),
}),
'star': new Style({
image: new RegularShape({
fill: new Fill({color: 'green'}),
stroke: stroke,
points: 5,
radius: 80,
radius2: 4,
angle: 0,
}),
}),
};

function createLayer(coordinates, style, zIndex) {
const feature = new Feature(new Point(coordinates));
feature.setStyle(style);

const source = new VectorSource({
features: [feature],
});

const vectorLayer = new VectorLayer({
source: source,
});
vectorLayer.setZIndex(zIndex);

return vectorLayer;
}

const layer0 = createLayer([40, 40], styles['star']);
const layer1 = createLayer([0, 0], styles['square'], 1);
const layer2 = createLayer([0, 40], styles['triangle'], 0);

const layers = [];
layers.push(layer1);
layers.push(layer2);

const map = new Map({
layers: layers,
target: 'map',
view: new View({
center: [0, 0],
zoom: 18,
}),
});

layer0.setMap(map);

function bindInputs(id, layer) {
const idxInput = document.getElementById('idx' + id);
idxInput.onchange = function () {
layer.setZIndex(parseInt(this.value, 10) || 0);
};
idxInput.value = String(layer.getZIndex());
}
bindInputs(1, layer1);
bindInputs(2, layer2);

界面布局文件index.html代码如下:

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Layer Z-Index</title>
<link rel="stylesheet" href="node_modules/ol/ol.css">
<style>
.map {
width: 100%;
height: 400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<div>
<label for="idx1">
<input type="number" id="idx1"></input>
Square layer Z-index
</label></br>

<label for="idx2">
<input type="number" id="idx2"></input>
Triangle layer Z-index
</label>
</div>
<!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer -->
<script src="https://cdn.jsdelivr.net/npm/elm-pep@1.0.6/dist/elm-pep.js"></script>
<script type="module" src="main.js"></script>
</body>
</html>