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| const ellipsoidTerrainProvider = new Cesium.EllipsoidTerrainProvider(); const worldTerrain = Cesium.Terrain.fromWorldTerrain();
const viewer = new Cesium.Viewer("cesiumContainer", { baseLayerPicker: false, terrain: worldTerrain, });
viewer.scene.globe.depthTestAgainstTerrain = true;
Sandcastle.addToolbarMenu([ { text: "多边形", onselect: function () { viewer.entities.removeAll(); addPolygons(); }, }, { text: "立方体, 圆柱及拖球体", onselect: function () { viewer.entities.removeAll(); addGeometries(); }, }, ]);
Sandcastle.addToolbarMenu([ { text: "开启地形", onselect: function () { viewer.scene.setTerrain(worldTerrain); }, }, { text: "禁用地形", onselect: function () { viewer.scene.terrainProvider = ellipsoidTerrainProvider; }, }, ]);
const longitude = 6.950615989890521; const latitude = 45.79546589994886; const delta = 0.001;
function addGeometry(i, j) { const west = longitude + delta * i; const north = latitude + delta * j + delta;
const type = Math.floor(Math.random() * 3); if (type === 0) { viewer.entities.add({ position: Cesium.Cartesian3.fromDegrees(west, north, 0.0), box: { dimensions: new Cesium.Cartesian3(40.0, 30.0, 50.0), material: Cesium.Color.fromRandom({ alpha: 1.0 }), heightReference: Cesium.HeightReference.CLAMP_TO_GROUND, }, }); } else if (type === 1) { viewer.entities.add({ position: Cesium.Cartesian3.fromDegrees(west, north, 0.0), cylinder: { length: 50.0, topRadius: 20.0, bottomRadius: 20.0, material: Cesium.Color.fromRandom({ alpha: 1.0 }), heightReference: Cesium.HeightReference.CLAMP_TO_GROUND, }, }); } else { viewer.entities.add({ position: Cesium.Cartesian3.fromDegrees(west, north, 0.0), ellipsoid: { radii: new Cesium.Cartesian3(20.0, 15.0, 25.0), material: Cesium.Color.fromRandom({ alpha: 1.0 }), heightReference: Cesium.HeightReference.CLAMP_TO_GROUND, }, }); } }
function addGeometries() { for (let i = 0; i < 4; i++) { for (let j = 0; j < 4; j++) { addGeometry(i, j); } } viewer.zoomTo(viewer.entities); }
function addPolygon(i, j) { const west = longitude + delta * i; const east = longitude + delta * i + delta;
const south = latitude + delta * j; const north = latitude + delta * j + delta; const a = Cesium.Cartesian3.fromDegrees(west, south); const b = Cesium.Cartesian3.fromDegrees(west, north); const c = Cesium.Cartesian3.fromDegrees(east, north); const d = Cesium.Cartesian3.fromDegrees(east, south);
const positions = [a, b, c, d]; viewer.entities.add({ polygon: { hierarchy: positions, material: Cesium.Color.fromRandom({ alpha: 1 }), height: 40.0, heightReference: Cesium.HeightReference.RELATIVE_TO_GROUND, extrudedHeight: 0.0, extrudedHeightReference: Cesium.HeightReference.CLAMP_TO_GROUND, }, }); }
function addPolygons() { for (let i = 0; i < 4; i++) { for (let j = 0; j < 4; j++) { addPolygon(i, j); } } viewer.camera.lookAt( Cesium.Cartesian3.fromDegrees(longitude, latitude, 1500), new Cesium.HeadingPitchRange( -Cesium.Math.PI / 2, -Cesium.Math.PI_OVER_FOUR, 2000 ) ); viewer.camera.lookAtTransform(Cesium.Matrix4.IDENTITY); }
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